Friday, March 27, 2009
OpenGL 3.1 was released few days ago, and after the OpenGL 3.0 release fiasco, there are good news: OpenGL is not dead! This 3.1 release is getting close to what has been waited for long time and what was promised already in SIGGRAPH 2007 OpenGL BOF, offering new beginning for OpenGL in modern programmable GPUs without huge fixed API. Backwards compatibility is still hanging around with "GL_ARB_compatibility" but the future for clean cross-platform 3D API looks now much brighter than few months ago! Go on and download latest OpenGL 3.1 and GLSL 1.4 specifications from OpenGL registry!