Unity testing

Couple weeks ago I decided to study a bit about Unity as I haven't worked with it before. So implemented a simple "Rock Rolling in Terrain" game prototype as a case study, looking like this:


By coincidence Marko also just made a nice blog post related to Unity, and thanks to standard assets his terrain even looks quite similar to mine so not going to repeat similar notes. But all in all my initial feeling is that Unity seems quite productive environment and wouldn't mind implementing some bigger project with it to get deeper.

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